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    The Mafia Game (Round #3)

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    The Mafia Don
    Level 3
    Level 3

    Posts : 52
    Join date : 2012-09-29
    Age : 46
    Location : In my opulent manor

    The Mafia Game (Round #3)

    Post by The Mafia Don on Sat Dec 22, 2012 5:46 am

    Substantial credit goes to DarkRevenant, the creator of the SC2 version of Mafia, from which this variant is derived.

    ROLES
    Not all roles will be included in the game.


    TOWN

    Bodyguard: If a player the Bodyguard selected at night is attacked, the Bodyguard and the attacker die instead of the person being protected. This ability ignores the attacker’s invulnerability, and the bodyguard cannot be healed if they are killed through the use of their ability.
    Investigation result: Bodyguard, Escort, or Consort.

    Bus Driver: Has the ability to swap the positions of two players each night; night actions that target one of the swapped players will be redirected to the other one. The Bus Driver may target himself.
    Investigation result: Arsonist or Bus Driver

    Coroner: Has the ability to view the roles of dead players. The Coroner can see every person their target has visited throughout the game.
    Investigation result: Coroner or Janitor

    Detective: This role has the ability to track one person's activity each night.
    Investigation result: Detective, Lookout or Framer

    Doctor: Can heal their target, preventing them from being killed or being converted by the cult that night.
    Investigation result: Doctor or Serial Killer

    Escort: Has the ability to role-block a target at night, preventing them from using their night ability.
    Investigation result: Bodyguard, Escort or Consort

    Investigator: Can investigate a player at night, revealing a clue pertaining to their role.
    Investigation result: Consigliere or Investigator

    Jailor: Has the ability to jail and role-block one player each night. The Jailor can speak anonymously with the jailed person at night, and optionally execute them. The jailor must choose their target during the day, and cannot jail if someone has been lynched. Execute ignores invulnerability. The jailor can make two executions. The jailor’s target gains night immunity the turn that they are jailed.
    Investigation result: Jailor or Vigilante or Mafioso

    Lookout: This role has the ability to see who visited their target at night. The lookout does not die if they visit the veteran.
    Investigation result: Detective, Lookout or Framer

    Mason: Knows the identity of other Masons.
    Investigation result: Mason or Cultist

    Mayor: Has the ability to reveal their role at any point during the day. Once the mayor reveals their role, their lynch vote counts as 4. The mayor loses these votes if converted by the cult. Once the Mayor reveals themselves, they cannot be healed by a doctor.
    Investigation result: Mayor or Godfather

    Sheriff: Has the ability to check the innocence of a player at night.
    Investigation result: Sheriff or Executioner

    Spy: The Spy can see who the mafia visits at night.
    Investigation result: Jester Spy or Godfather

    Veteran: Automatically kills any player who targets him if the Veteran goes on alert. The Veteran can go on alert three times. The Veteran cannot be killed while on alert. The veteran cannot kill lookouts, Amnesiacs, Coroners, or Janitors, even if a Witch makes them visit the veteran. If the Veteran chooses not to go on alert, and the Witch controls him, then the Veteran's ability will activate and the Witch will die. Veterans cannot be role-blocked unless jailed by a Jailor. Arsonists that doused the Veteran while not on alert will kill a veteran on alert if they decide to ignite. If a Bus Driver drives a Veteran on alert with someone, the Bus Driver will die but the targets are still switched for the night.
    Investigation result: Serial Killer or Veteran

    Vigilante: The Vigilante can kill one person at night. They can attempt to kill two times during the game. Vigilantes cannot kill during the first night, unless controlled by a Witch. Even if a kill attempt fails, it still contributes toward their total of two kills. The vigilante will be notified if their target is immune at night.
    Investigation result: Mafioso, Vigilante or Jailor

    MAFIA

    Consigliere: The Consigliere is an Investigator affiliated with the Mafia. If the Godfather dies, the Consiglierie will become a Godfather.
    Investigation result: Investigator or Consigliere

    Consort: The Consort is an Escort affiliated with the Mafia.
    Investigation result: Bodyguard, Escort or Consort

    Framer: Frames their target at night. If a Sheriff investigates your target, he will appear as "a member of the Mafia". If an Investigator investigates your target, his role will appear to be one of the currently living Mafia roles or killing neutrals. The Framer will become a Mafioso if there is no Godfather or Mafioso present.
    Investigation result: Detective, Lookout or Framer

    Janitor: The Janitor has the ability to Sanitize a player at night; if the player dies that night then their role will not be displayed. If the player is investigated by the sheriff, they will appear to be innocent. The Janitor will learn the role of a player who dies the same night.
    Investigation result: Janitor or Coroner

    Godfather: The Godfather can kill one target at night. If there are Mafioso present, the Godfather’s choice is dominant. The Godfather is immune to detection. When investigated by an Investigator, they will appear to be a citizen.
    Investigation result: Godfather, Spy or Jester

    Mafioso: The role has the ability to suggest to kill people at night; the player that receives the highest number of suggestions will be killed by a random Mafioso that night.
    Investigation result: Mafioso, Vigilante or Jailor

    NEUTRAL

    Amnesiac: The Amnesiac is a neutral role with the ability to take on the role of a killed player. The Amnesiac’s objective is to survive until the end of the game. If the Amnesiac takes another role, their victory objective will be replaced with their new role’s objective. If the Amnesiac takes the role from the body that has limited charges, he will inherit however many charges the role had left. If there are 0 charges left, the Amnesiac will instead have 1. The Amnesiac cannot become the Godfather, Mayor, or Consiglierie. The Amnesiac will win if alone with the Serial Killer, Witch, Arsonist, Cult, Mafia or Town.
    Investigation result: Amnesiac or Witch

    Arsonist: The role has the ability to douse a target in gasoline or ignite all previously doused players at night. The Arsonist wins by being the last player left standing. If the arsonist takes no action at night, they will undouse themselves. The arsonist’s attacks ignore immunity, but do not ignore healing. The arsonist is invulnerable at night.
    Investigation result: Arsonist or Bus Driver

    Cultist: The cult can target one player to convert into the cult once every two nights. The cult can convert on the first night. Decisions on who to convert are decided democratically, with one vote per cultist. The cult cannot convert members of the mafia. The cult include more than 1/3rd of the number of players at the beginning of the game, excluding mafia roles. The cult may convert another member for every two cultists who die. The cult wins when there are only cultists remaining. All dead cultists will win under this condition.
    Investigation result: Cultist or Mason

    Executioner: The executioner wins if their pre-selected target is lynched during the day. If their target is killed at night, the Executioner becomes a Jester.
    Investigation result: Sheriff or Executioner

    Jester: The Jester is able to annoy other players at night. The Jester only wins if they are lynched during the day.
    Investigation result: Jester, Spy or Godfather

    Serial Killer The Serial Killer has the ability to kill one player each night. They must be the last player remaining in the game in order to win. The Serial Killer is invulnerable at night, and kills all role-blockers who target them. If the Jailor jails a Serial Killer, but does not execute them, the Jailor will die.
    Investigation result: Doctor or Serial Killer

    Witch: The role has the ability to control a target at night, selecting who they use their night ability on. No matter who a Witch targets at night, if they can perform an action, they will use their action. If the Witch targets a Jailor, then the Jailor will execute their target, though it will be used on the person currently jailed. The Witch can target themselves. Their target will not know they are being manipulated. The Witch can cause a role to target themselves. Amnesiacs are immune to manipulation. The Witch wins if the town loses and the Witch is alive at the end of the game. If the Witch controls the Bus Driver, then the Witch's power applies to the Bus Driver's first target.
    Investigation result: Witch or Amnesiac


    Last edited by The Mafia Don on Sun Jan 06, 2013 5:11 pm; edited 6 times in total
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Sat Dec 22, 2012 5:47 am

    ROSTER

    1. Ashen Coat
    2. Ash Health
    3. Bakewell Tart
    4. Black Aura
    5. Ginger Ale
    6. Kira
    7. Scrap Parts
    8. Viktor Diesel
    9. Zestari


    GRAVEYARD

    Arc Weld (Unknown)
    Jasmine Beat (Investigator)
    Xeshir (Mayor)
    Cross Roads (Witch)
    Nova Surge (Unknown)
    Whitefeather (Janitor)


    ROLES

    Sheriff
    Investigator
    Doctor
    Coroner
    Bodyguard
    Town(Hidden)
    Town(Hidden)
    Town(Hidden)
    Godfather
    Janitor
    Mafia(Hidden)
    Serial Killer
    Neutral (Hidden)
    Neutral (Hidden)


    Last edited by The Mafia Don on Wed Jan 23, 2013 6:40 pm; edited 10 times in total
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Sat Dec 22, 2012 5:47 am

    RULES

    DAY ROUND

    Each in-game day is composed of two rounds. The Day round, and the Night round. Each round is 48 hours long. During the day, the players will have some time for discussion. After that time, the players will have the power to vote to send someone to trial.

    Each player can vote for any player they wish, and can change their vote or retract their vote as often as they please. Every vote is made public knowledge, meaning every player will know who you voted for and when you voted for them.

    Once a player has the majority of the votes, they are sent to trial. They are allowed to present a defense before the jury votes. The jury(all of the remaining players) may vote innocent, guilty, or abstain from voting. A player may change their vote as often as they wish before the final verdict is announced. The final verdict is announced and recording, including who voted guilty, innocent, and who abstained.

    Once a player has been executed through trial, their role is announced and their last will is read. The game then immediately progresses to the night phase.

    If a player has been found innocent, then the voting process starts over. If 48 hours has already passed during the current day round, then the voting process will not start over, and will instead progress immediately to the night phase.

    If you are abstaining from the trial vote or jury vote, please be sure to PM the Mafia Don that you are abstaining, or you will be assumed absent and killed.

    Extra: A jailor may choose a target to jail at any point during the day round. They are capable of choosing someone to jail immediately after a player is executed, but they have a very small window to act. Once the night phase has started, the jailor cannot change their target.

    The mayor may reveal their role at any point during the day, including while they are standing trial, or before voting. The mayor's power contributes to both the trial vote and the jury vote.


    NIGHT ROUND


    During the night round, most players are capable of using their powers, as stated in the role description. Each role can change their decision during the night round as many times as they please before the night round ends.

    If you decide to abstain from using your power, be sure to PM the Mafia Don that you are abstaining, or you will be assumed to be absent and will be killed.

    After the night round ends, the next day round begins, and everyone who had died the previous night will be announced, along with their role.


    MISCELLANEOUS RULES


    During the night round, a player may choose to commit suicide, by telling the Mafia Don that they will be committing suicide. They may still use their power that night.

    The start and end of each round will be announced by the Mafia Don. There will likely be a delay between the end of one round and the beginning of another. This lag is the period of time in which Starry Night is composing PMs to each participant.


    Last edited by The Mafia Don on Sat Dec 22, 2012 5:52 am; edited 1 time in total
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Sat Dec 22, 2012 5:47 am

    RESERVED
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Tue Jan 01, 2013 2:33 am

    I am pleased to announce, ladies and gentlemen, that the 3rd round of the game of Mafia is officially started!

    We are in the Night Round. Players have 48 hours, or until 11:59PM Pacific time on January 2nd to PM to me their actions. If your role is unable to act during the Night Round, please send me a PM regardless. Any player who does not send me a PM before the 48 hours are up will be found dead in their homes in the morning.

    Once all players have sent me a PM, we will immediately proceed to the Day Round.

    If you have any questions, please send a PM to The Mafia Don, or ask Starry Night.
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Wed Jan 02, 2013 9:41 pm

    "I'm telling you! She was evil!" Starry barked, as the executioner fastened to noose around her neck, "That's why I killed her! That's why I killed Winter! She was the one who murdered the orphans!"

    Jasmine couldn't watch. she wept, silently, as she buried her face into Shutter's shoulder. Truly, she had lost everything. The foals, and now her sister.

    "It's no use," Shutter shouted back at her, his heart both hardened and broken at the incomprehensible treason of his love. "The blood trail, the note... you were holding the weapon in your hooves!"

    The executioner took a step back toward the lever after tightening the noose. Starry watched as he placed a hoof on it. As the wooden floor gave way beneath her, Starry grinned, and with her last breath gave a great sigh of relief.

    Starry was the Jester!
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Wed Jan 02, 2013 9:49 pm

    The ponies awoke, after a long and troubled night's sleep. The events of the past two days could not be forgotten. They made their way to the Town Square, each of them, to discuss what had happened, as that was the plan. Several ponies, however, didn't make it.

    They searched Shutter's house, and found him dead. He had slit his own throat, the weapon was in his hoof. On the nightstand, there was a letter, written in his own handwriting. He expressed his grief at the death of his lover, and took his own life during the night.

    Jasmine was the next pony they visited. She, too, had her life taken with a knife, but she did not take her own life. The knife stuck out her back, just below the neck. The Serial Killer had visited her in the night, and murdered her. Searching her home, it was made clear that Jasmine was the Investigator.

    Arc Weld was the final pony they visited, but they could not find any clues. There were no weapons, clues were nowhere to be found. There was only a corpse, cause of death unknown.

    SYNOPSIS:

    Jasmine Beat, the Investigator, has been murdered by the Serial Killer!

    Arc Weld has been murdered! His killer and his role cannot be revealed!
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Wed Jan 02, 2013 9:56 pm

    We are now in the Day Round! The Day Round will end at 11:59PM on January 4th, unless someone is currently in trial. Please send a PM to The Mafia Don if you would like to vote to send someone to trial. These votes are made public, and I shall announce your decision in this post.


    Votes to send to Trial (7 needed)

    0 Ashen Coat
    0 Ash Health
    0 Bakewell Tart
    0 Black Aura
    7 Cross Roads
    0 Ginger Ale
    0 Kira
    0 Nova Surge
    0 Scrap Parts
    0 Viktor Diesel
    0 Whitefeather
    2 Xeshir
    0 Zestari

    (in order of arrival)
    Ash Health has voted for Xeshir
    Ginger Ale has voted for Xeshir
    Xeshir has voted for Scrap Parts
    Ashen Coat has voted for Xeshir
    Viktor Diesel has voted for Xeshir
    The Mayor has revealed themselves! It is Xeshir!
    Cross Roads has voted for Xeshir
    Viktor Diesel has changed their vote to Scrap Parts
    Xeshir has changed their vote to Cross Roads
    Cross Roads has changed their vote to Scrap Parts
    Ginger Ale has changed their vote to Cross Roads
    Cross Roads has changed their vote to Xeshir
    Ashen Coat has changed their vote to Cross Roads
    Viktor Diesel has changed their vote to Cross Roads

    Cross Roads is sent to trial!

    Viktor Diesel has voted
    Ash Health has voted
    Ashen Coat has voted
    Xeshir has voted
    Whitefeather has voted
    Scrap Parts has voted
    Whitefeather has changed their vote

    Cross Roads is found Innocent, by a vote of 8 to 1.

    Viktor Diesel has voted Innocent
    Ash Health has voted Innocent
    Ashen Coat has voted Guilty
    Xeshir has voted Innocent
    Whitefeather has voted Innocent
    Scrap Parts has voted Innocent
    Ginger Ale has abstained
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Fri Jan 04, 2013 8:38 pm

    The Sun sets, and the second night begins.

    Please PM your actions during the night round to The Mafia Don. The night round will end at 11:59 on Sunday, the 6th of January, or when all living players have PMed their actions to the Mafia Don.

    REMEMBER! Even if you cannot use an ability, be sure to PM The Mafia Don to signal that you're still active! Any characters who do not send a PM before the Night Round ends will be found dead in their homes the next day.
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Sun Jan 06, 2013 6:02 pm

    The third morning dawns. Once again, several ponies are missing from the town meeting; Cross Roads and Xeshir.

    The ponies go first to Cross Roads's home, which they find completely littered with provocative photos of all the town's mares. It's hard to fathom how somepony could be so deranged to take all those pictures.

    Seriously, no matter how you slice it, that's REALLY weird. Like, SUPER weird. And there's so many of them; he must've been doing nothing all day but snapping photos of mares. He must've been working 24/7 to take all these photos. Any normal pony would have to hire at least half a dozen ponies to gather this many photos.

    SUPER creepy. Weird, weird, weird. Like... eew. You know?

    Anyway, the stallions burst into a free-for-all, grabbing as many pictures as they can, and stuffing them in their pockets. It's absolute chaos. Each of them realizes what these photos represent; a new form of currency for Stableton's stallions. Photos like these will make a killing on the black market.

    Oh, Cross Roads was also the witch. That much was pretty obvious, from the large bubbling cauldron in the back room. He was killed by the Serial Killer.

    The ponies then visit Xeshir's home, but she isn't there! They search all over Stableton, until finally somepony checks the jail, where Xeshir's corpse is found. She had been executed by the jailor.
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Sun Jan 06, 2013 6:46 pm

    We are now in the Day Round! The Day Round will end at 11:59PM on January 9th, unless someone is currently in trial. Please send a PM to The Mafia Don if you would like to vote to send someone to trial. These votes are made public, and I shall announce your decision in this post.

    6 votes needed to send to trial.

    0 Ashen Coat
    0 Ash Health
    0 Bakewell Tart
    0 Black Aura
    0 Ginger Ale
    0 Kira
    0 Nova Surge
    2 Scrap Parts
    0 Viktor Diesel
    1 Whitefeather
    0 Zestari

    Ginger Ale has voted for Scrap Parts
    Viktor Diesel has voted for Scrap Parts
    Kira has voted for Whitefeather
    Ashen Coat has voted for Scrap Parts
    Ginger Ale has cancelled his vote for Scrap Parts
    Ginger Ale has voted to Skip the Day Round(1/6)
    Bakewell Tart has voted to Skip the Day Round (2/6)
    Scrap Parts has voted to Skip the Day Round (3/6)
    Ash Health has voted to Skip the Day Round (4/6)
    Whitefeather has voted to Skip the Day Round (5/6)
    Viktor Diesel has voted to Skip the Day Round (6/6)


    Last edited by The Mafia Don on Sat Jan 12, 2013 11:37 pm; edited 1 time in total
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Wed Jan 09, 2013 1:58 am

    The Sun sets, and the third night begins.

    Please PM your actions during the night round to The Mafia Don. The night round will end at 11:59 on Sunday, the 10th of January, or when all living players have PMed their actions to the Mafia Don.

    REMEMBER! Even if you cannot use an ability, be sure to PM The Mafia Don to signal that you're still active! Any characters who do not send a PM before the Night Round ends will be found dead in their homes the next day.
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Sat Jan 12, 2013 11:36 pm

    The sun rises at the dawn of the fourth day. One pony is suspiciously missing.

    The ponies go to inspect the home of Nova Surge, only to find her dead, without a trace of evidence as to who had done it or why.

    Nova Surge's role could not be revealed.
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Sat Jan 12, 2013 11:40 pm

    We are now in the Day Round! The Day Round will end at 11:59PM on January 14th, unless someone is currently in trial. Please send a PM to The Mafia Don if you would like to vote to send someone to trial. These votes are made public, and I shall announce your decision in this post.

    6 votes needed to send to trial.

    0 Scrap Parts
    1 Viktor Diesel
    0 Bakewell Tart
    0 Kira
    0 Ginger Ale
    2 Whitefeather
    0 Black Aura
    0 Ashen Coat
    0 Ash Health
    0 Zestari

    Viktor Diesel has voted for Whitefeather
    Kira has voted for Whitefeather
    Ginger Ale has voted for Viktor Diesel
    Viktor Diesel has voted to Skip the Day Round (1/6)
    Black Aura has voted to Skip the Day Round (2/6)
    Ashen Coat has voted to Skip the Day Round (3/6)
    Whitefeather has voted to Skip the Day Round (4/6)
    Zestari has voted to Skip the Day Round (5/6)

    NOTE: Due to lack of player participation, the ending of the day round will be postponed for 24 hours. If you have not sent a PM to The Mafia Don yet, please do, or you will be killed at the beginning of the next day round.
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Wed Jan 16, 2013 12:05 am

    The Sun sets, and the fourth night begins.

    Please PM your actions during the night round to The Mafia Don. The night round will end at 11:59 on Thursday, the 17th of January, or when all living players have PMed their actions to the Mafia Don.

    REMEMBER! Even if you cannot use an ability, be sure to PM The Mafia Don to signal that you're still active! Any characters who do not send a PM before the Night Round ends will be found dead in their homes the next day.
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Wed Jan 23, 2013 6:33 pm

    The sun rises at the dawn of the fifth day. One gryphon is missing. The ponies rush to the gryphon's home, and find Whitefeather dead. He(She, sorry!) was plucked and roasted by the serial killer. The entire town grieves, both for Whitefeather and for themselves, as they all know that this may be their last meal(of chicken) before they themselves are found dead.

    Whitefeather was the Janitor!


    Last edited by The Mafia Don on Wed Jan 23, 2013 6:41 pm; edited 2 times in total
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    The Mafia Don
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    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Wed Jan 23, 2013 6:35 pm

    We are now in the Day Round! The Day Round will end at 11:59PM on January 25th, unless someone is currently in trial. Please send a PM to The Mafia Don if you would like to vote to send someone to trial. These votes are made public, and I shall announce your decision in this post.

    5 votes needed to send to trial.

    0 Scrap Parts
    0 Viktor Diesel
    0 Bakewell Tart
    0 Kira
    0 Ginger Ale
    0 Black Aura
    0 Ashen Coat
    0 Ash Health
    0 Zestari
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    The Mafia Don
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    Level 3

    Posts : 52
    Join date : 2012-09-29
    Age : 46
    Location : In my opulent manor

    Re: The Mafia Game (Round #3)

    Post by The Mafia Don on Sun Jan 27, 2013 5:39 pm

    The Sun sets, and the fifth night begins.

    Please PM your actions during the night round to The Mafia Don. The night round will end at 11:59 on Tuesday, the 29th of January, or when all living players have PMed their actions to the Mafia Don.

    REMEMBER! Even if you cannot use an ability, be sure to PM The Mafia Don to signal that you're still active! Any characters who do not send a PM before the Night Round ends will be found dead in their homes the next day.

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    Re: The Mafia Game (Round #3)

    Post by Sponsored content


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