==Basic Information==
Name: CherryBomb
Age: 23
Gender: Stallion (Male)
Race: Unicorn
Occupation: Repair-pony (Of sorts)
==Physical Description==
Picture:
Coat Colour:Dark Beige
Mane and Tail Colour: Crimson w/ Orange Streaks
Eye Colour: Orange
Cutie Mark: A pair of cherries with their stems lit-up like dynamite fuses.
==Personality==
I'm sure you've heard the line, "There's a fine-line between Genius and Insanity.". Well, CherryBomb is one of the prime examples of that statement. He's got a good head on his shoulders, loves to tinker with mechanics, and he has a naturally perky attitude to him. But, he also tends to be a bit over ambitious when it comes to his assortment of gadgets and gizmos, especially explosives. Though, he can be a bit of a wimp when it comes to manual labor, usually preferring to use magic to levitate objects.
==History==
Your character's backstory.
==SPECIAL==
Strength: 3
Perception: 7
Endurance: 5
Charisma: 5
Intelligence: 7
Agility: 7
Luck: 7
==Secondary Attributes==
Health: 160 (Small Frame:-30 Health Penalty)
DT: 3
AP: 37
RM: 5
Crit Threshold: 94
Botch Threshold: 4
Dodge: 21
==Skills==
Alchemy: (zebras only)
Barter: 20
Energy Weapons: 24
Explosives: 39 [TAG]
Guns: 24
Lockpick: 24
Magic: 24
Medicine: 24
Melee: 16
Repair: 39 [TAG]
Science: 39 [TAG]
Sneak: 24
Speech: 20
Survival: 20
Unarmed: 20
==Racial Attributes==
Natural DT: 1
Natural unarmed damage: 0
Can learn Equestrian martial arts.
Not Just for Popping Balloons: Have access to the Magic skill.
No Strings Attached: Capable of short-range magical levitation, allowing you to manipulate objects without physical contact. Levitating a weapon reduces its Strength requirement by 1.
Sharp as a Tack: Can increase Intelligence to 12 via perks.
==Traits==
Small Frame: You gain +1 Agility, but you have 30 points less health.
==Perks==
==Inventory==
9mm pistol (Damage: 16 – Crit: ×2 – AP cost: 5)
A knife (Damage: 8+Strength – Crit: ×2 – AP cost: 4)
Basic clothing (e.g. stable uniform, pre-war or wasteland-made clothing) – optional
300 caps' worth of money or tradable items.
==Spells==(Unicorn Only)
-Telekinesis
-Light
-(other unlocked spells)
Name: CherryBomb
Age: 23
Gender: Stallion (Male)
Race: Unicorn
Occupation: Repair-pony (Of sorts)
==Physical Description==
Picture:
Coat Colour:Dark Beige
Mane and Tail Colour: Crimson w/ Orange Streaks
Eye Colour: Orange
Cutie Mark: A pair of cherries with their stems lit-up like dynamite fuses.
==Personality==
I'm sure you've heard the line, "There's a fine-line between Genius and Insanity.". Well, CherryBomb is one of the prime examples of that statement. He's got a good head on his shoulders, loves to tinker with mechanics, and he has a naturally perky attitude to him. But, he also tends to be a bit over ambitious when it comes to his assortment of gadgets and gizmos, especially explosives. Though, he can be a bit of a wimp when it comes to manual labor, usually preferring to use magic to levitate objects.
==History==
Your character's backstory.
==SPECIAL==
Strength: 3
Perception: 7
Endurance: 5
Charisma: 5
Intelligence: 7
Agility: 7
Luck: 7
==Secondary Attributes==
Health: 160 (Small Frame:-30 Health Penalty)
DT: 3
AP: 37
RM: 5
Crit Threshold: 94
Botch Threshold: 4
Dodge: 21
==Skills==
Alchemy: (zebras only)
Barter: 20
Energy Weapons: 24
Explosives: 39 [TAG]
Guns: 24
Lockpick: 24
Magic: 24
Medicine: 24
Melee: 16
Repair: 39 [TAG]
Science: 39 [TAG]
Sneak: 24
Speech: 20
Survival: 20
Unarmed: 20
==Racial Attributes==
Natural DT: 1
Natural unarmed damage: 0
Can learn Equestrian martial arts.
Not Just for Popping Balloons: Have access to the Magic skill.
No Strings Attached: Capable of short-range magical levitation, allowing you to manipulate objects without physical contact. Levitating a weapon reduces its Strength requirement by 1.
Sharp as a Tack: Can increase Intelligence to 12 via perks.
==Traits==
Small Frame: You gain +1 Agility, but you have 30 points less health.
==Perks==
==Inventory==
9mm pistol (Damage: 16 – Crit: ×2 – AP cost: 5)
A knife (Damage: 8+Strength – Crit: ×2 – AP cost: 4)
Basic clothing (e.g. stable uniform, pre-war or wasteland-made clothing) – optional
300 caps' worth of money or tradable items.
==Spells==(Unicorn Only)
-Telekinesis
-Light
-(other unlocked spells)