==Basic Information==
Name:Pyro
Age: 19
Gender: Male
Race: Earth Pony
Occupation:Mild Pyromaniac
==Physical Description==
Coat Color: Dark Red
Mane and Tail Colour:
Eye Color:Bright Orange
Cutie Mark:Zippo Lighter
==Personality==
Pyro is a bit crazy. He is also accident prone because of his ignorance to detail. He is a bit cowardly when it comes to things that threaten him and will use whatever he can to remove the threat, whether it be safe to him or anyone else or not. His mother named him Pyro because of his unique mane and coat colors and his spastic, fiery attitude. He lost his mother when he was young however, and had to fend for himself, the ongoing days of loneliness are slowly driving him mad. He has the habit of talking to himself as if he were two because of his lack of companionship and tends to drive others away because of it though he wishes for companions. He is also very sneaky. Seeing something that interest him will usually lead to him swiping it to mess with it and then returning it before anyone notices...unless he likes it, then he hides it to keep.
==History==
Pyro was born to a single mother, his father having run off a few weeks after impregnating his mother. Regardless of the conditions, his mother had been able to take refuge with a small caravan of merchants until he was born. She then left the caravan with him when he was two, traveling through the waste as they had done before.
Pyro lost his mother to sickness when he was fourteen, leaving him alone in the waste. The next day he was attacked by a lone raider. Taking the few explosives from the raiders body, he became very fond of explosives and used them as a way to distract himself from his loneliness. Ever since he has made his way through the waste with little luck of making any allies along the way.
In recent months he has become more drawn in and secretive, now sometimes talking to himself as if there were another on occasion. In his most recent encounter, he was seized by a band of slavers and imprisoned. Attempting to escape he began to flirt with one of the mare slavers, trying anything to escape. After being with the slavers for several weeks he succeeded in drawing a mare close to the cage with his words then quickly reaching through the bars and grabbing the keys, as well as pulling the pin on one of her grenades and shoving her away to explode. He escaped with minor injuries from the fragmentation, having to run for a full day to lose the remaining slavers.
After removing the fragments and treating them best he could he went on as usual, scavenging the waste for anything need to survive and avoiding most Wastelanders.
==SPECIAL==
Strength: 8
Perception:6
Endurance: 8
Charisma: 4
Intelligence: 5
Agility: 3
Luck:6
==Secondary Attributes==
Health: 235
DT: 9
AP: 26
RM: 3
Crit Threshold: 95
Botch Threshold: 5
Dodge: 9
==Skills==
Barter: 18
Energy Weapons: 22
Explosives: 37[Tag!]
Guns: 16
Lockpick: 22
Medicine: 20
Melee: 41[Tag!]
Repair: 20
Science: 20
Sneak: 16
Speech: 18
Survival: 41[Tag!]
Unarmed: 26
==Racial Attributes==
Natural DT: 5
Natural unarmed damage: 5
Can learn Equestrian martial arts.
Stand Firm: +15 health. Gain 1 additional health on each level up.
Stainless Steel Guts: +10 poison resistance and radiation resistance.
True Grit: Can increase Endurance to 12 via perks.
==Traits==
Chem Resistant: Your chance of addiction is halved, but so is the duration of chems.
==Inventory==
A 9mm pistol (Damage: 16 – Crit: ×2 – AP cost: 5)
A knife (Damage: 15 – Crit: ×2 – AP cost: 4)
Goggles and a tattered black shirt.
5 sticks of dynamite
175 caps' worth of money or tradable items.
Name:Pyro
Age: 19
Gender: Male
Race: Earth Pony
Occupation:Mild Pyromaniac
==Physical Description==
Coat Color: Dark Red
Mane and Tail Colour:
Eye Color:Bright Orange
Cutie Mark:Zippo Lighter
==Personality==
Pyro is a bit crazy. He is also accident prone because of his ignorance to detail. He is a bit cowardly when it comes to things that threaten him and will use whatever he can to remove the threat, whether it be safe to him or anyone else or not. His mother named him Pyro because of his unique mane and coat colors and his spastic, fiery attitude. He lost his mother when he was young however, and had to fend for himself, the ongoing days of loneliness are slowly driving him mad. He has the habit of talking to himself as if he were two because of his lack of companionship and tends to drive others away because of it though he wishes for companions. He is also very sneaky. Seeing something that interest him will usually lead to him swiping it to mess with it and then returning it before anyone notices...unless he likes it, then he hides it to keep.
==History==
Pyro was born to a single mother, his father having run off a few weeks after impregnating his mother. Regardless of the conditions, his mother had been able to take refuge with a small caravan of merchants until he was born. She then left the caravan with him when he was two, traveling through the waste as they had done before.
Pyro lost his mother to sickness when he was fourteen, leaving him alone in the waste. The next day he was attacked by a lone raider. Taking the few explosives from the raiders body, he became very fond of explosives and used them as a way to distract himself from his loneliness. Ever since he has made his way through the waste with little luck of making any allies along the way.
In recent months he has become more drawn in and secretive, now sometimes talking to himself as if there were another on occasion. In his most recent encounter, he was seized by a band of slavers and imprisoned. Attempting to escape he began to flirt with one of the mare slavers, trying anything to escape. After being with the slavers for several weeks he succeeded in drawing a mare close to the cage with his words then quickly reaching through the bars and grabbing the keys, as well as pulling the pin on one of her grenades and shoving her away to explode. He escaped with minor injuries from the fragmentation, having to run for a full day to lose the remaining slavers.
After removing the fragments and treating them best he could he went on as usual, scavenging the waste for anything need to survive and avoiding most Wastelanders.
==SPECIAL==
Strength: 8
Perception:6
Endurance: 8
Charisma: 4
Intelligence: 5
Agility: 3
Luck:6
==Secondary Attributes==
Health: 235
DT: 9
AP: 26
RM: 3
Crit Threshold: 95
Botch Threshold: 5
Dodge: 9
==Skills==
Barter: 18
Energy Weapons: 22
Explosives: 37[Tag!]
Guns: 16
Lockpick: 22
Medicine: 20
Melee: 41[Tag!]
Repair: 20
Science: 20
Sneak: 16
Speech: 18
Survival: 41[Tag!]
Unarmed: 26
==Racial Attributes==
Natural DT: 5
Natural unarmed damage: 5
Can learn Equestrian martial arts.
Stand Firm: +15 health. Gain 1 additional health on each level up.
Stainless Steel Guts: +10 poison resistance and radiation resistance.
True Grit: Can increase Endurance to 12 via perks.
==Traits==
Chem Resistant: Your chance of addiction is halved, but so is the duration of chems.
==Inventory==
A 9mm pistol (Damage: 16 – Crit: ×2 – AP cost: 5)
A knife (Damage: 15 – Crit: ×2 – AP cost: 4)
Goggles and a tattered black shirt.
5 sticks of dynamite
175 caps' worth of money or tradable items.
Last edited by Pyro on Sun Feb 10, 2013 11:40 pm; edited 7 times in total (Reason for editing : Things were wrong and needed to put more detail on things)