Until now.
You and your caravan had just stumbled across a gold mine of tech. Prism rifles, power armor, even a possibly working water talisman littered the walls of an uninhabited underground bunker. Luck is a cruel goddess, however; even as you were praising her she was plotting your demise in the form of Steel Rangers. They saw the tech, saw you, and attacked without question. You never stood a chance.
Pain: An unpleasant feeling used to tell the body that something is wrong. It is an alarm to back away from damaging situations, a subconscious protector of injuries, and even at times a strict teacher warning those under its guidance to not make the same mistake twice. For you, it is something more. Pain is your anchor to the world. You know you are alive because there is no way in Tartarus that being dead would hurt this much.
Cheerful music plays as you lay upon a soft, fluffy bed. The walls around you are painted in a skillful and tasteful depiction of trees, making your location feel almost like a forest clearing rather than the small room you are actually in. The other members of your large caravan are nowhere to be seen, but that might not mean you are alone. Above your head cartoony paintings of pegusi loaf and enjoy themselves amongst white, fluffy clouds. They are actually moving across the surface; A particularly bright sunshine yellow mare actually performs a mid-air cartwheel as a second mare, blue and white, appears to be actively watching you with innocent curiosity from a relaxing position upon a painted cloud.
The back wall houses what appears to be some sort of a white return hatch. A homely framed cross stitch above hatch cheerfully states that “It’s better to Give than to Receive”. Against the wall opposite from your bed lies a boring and drab office desk complete with password protected terminal and cabinets. The scattered screwdriver and mostly broken bobby pin collection on the floor suggests that somepony had been trying to unlock them. Upon the desk lays a small letter addressed to a member of your ex-caravan. Up against the far sides of the desk, as far away from each other as possible without falling off, sit two small stone carvings, one of Princess Celestia, the other of Princess Luna. They each stare at opposite walls with their blank diamond eyes. If they are as “alive” as the pegasi above your head then they are doing a fairly excellent job hiding the fact. A small radio sits on the desk and serves as a plentiful source of happy, chipper tunes.
There are no windows, and the only door is on the on the wall behind your head. It takes up almost the entire wall and is undeniably shaped like a cutesy pink heart. It looks pretty secure, but also a bit out of place with the rest of the room’s décor. It is most definitely locked
Although it feels like you have been disintegrated twice the pain surprisingly seems to neither hinder nor be worsened by movement.
Speaking of disintegrated, almost all of your armor, weapons, and caps are somehow gone.
Last edited by Sub Warden on Sat Jul 21, 2012 6:19 pm; edited 1 time in total