Fallout : Equestria

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    NEW CHARACTER GUIDE

    World Warden
    World Warden
    Master of the Universe


    Posts : 896
    Join date : 2012-03-19
    Age : 24
    Location : Project Single Pony

    NEW CHARACTER GUIDE Empty NEW CHARACTER GUIDE

    Post by World Warden Thu Aug 30, 2012 8:10 pm

    THE MAGIC OF CHARACTER CREATION
    A GUIDE TO THE SECRET WORLD OF MAKING STUFF UP

    Tirelessly cobbled together and secretly resented by Kipper and Zestari

    Character creation is deceptively simple (I’ll let you decide what that means).

    Table of Contents:

    Character Creation
    Character Creation Breakdown
    Quick Reference Signature
    Levelling Up
    First Steps
    Mini Glossary


    Last edited by Game Warden on Fri Aug 31, 2012 6:15 pm; edited 8 times in total
    World Warden
    World Warden
    Master of the Universe


    Posts : 896
    Join date : 2012-03-19
    Age : 24
    Location : Project Single Pony

    NEW CHARACTER GUIDE Empty Re: NEW CHARACTER GUIDE

    Post by World Warden Fri Aug 31, 2012 7:57 am

    Here’s a template, which you can copy into notepad, or whatever arcane text editing program you prefer, so you can fill it in. Below the template, I’ll go through each section individually to hopefully explain what kind of stuff you should put in there. Follow along and fill in the template as you go; it’ll be like an adventure in bureaucracy!

    As promised, the template:
    Code:
    [b]==Basic Information==[/b]
    Name:
    Age:
    Gender:
    Race:
    Occupation:

    [b]==Physical Description==[/b]
    Picture:
    Coat Colour:
    Mane and Tail Colour:
    Eye Colour:
    Cutie Mark: (ponies and zebras only)

    [b]==Personality==[/b]
    Your character’s personality.

    [b]==History==[/b]
    Your character's backstory.

    [b]==SPECIAL==[/b]
    Strength:
    Perception:
    Endurance:
    Charisma:
    Intelligence:
    Agility:
    Luck:

    [b]==Secondary Attributes==[/b]
    Health:
    DT:
    AP:
    RM:
    Crit Threshold:
    Botch Threshold:
    Dodge:
    [b]==Skills==[/b]
    Alchemy: (zebras only)
    Barter:
    Energy Weapons:
    Explosives:
    Guns:
    Lockpick:
    Magic: (unicorns only)
    Medicine:
    Melee:
    Repair:
    Science:
    Sneak:
    Speech:
    Survival:
    Unarmed:

    [b]==Racial Attributes==[/b]
    List your race’s natural perks here.

    [b]==Traits==[/b]
    You may choose to have up to two character traits at first level.

    [b]==Perks==[/b]
    List your perks obtained from level ups here.

    [b]==Inventory==[/b]
    List your character’s belongings here.

    [b]==Spells==[/b](Unicorn Only)
    -Telekinesis
    -Light
    -(other unlocked spells)



    Last edited by Owner Account on Sat Sep 08, 2012 6:13 pm; edited 4 times in total
    World Warden
    World Warden
    Master of the Universe


    Posts : 896
    Join date : 2012-03-19
    Age : 24
    Location : Project Single Pony

    NEW CHARACTER GUIDE Empty Re: NEW CHARACTER GUIDE

    Post by World Warden Fri Aug 31, 2012 8:01 am

    Now let’s fill in some of those tragically blank fields.

    ==Basic Information==:

    ==Physical Description==:

    ==Personality==:

    ==History==:

    ==SPECIAL==:

    ==Secondary Attributes==:

    ==Skills==:

    ==Racial Attributes==:

    ==Traits==:

    ==Perks==:

    ==Inventory==:

    And that’s it!

    Once you’ve filled in your template, head over to Registration and create a new thread titled with your character's name, its race in all capitals and [brackets], and its completion status in [brackets], like this:

    Character Name [RACE] [Complete/WIP]
    Please make your character name is the same as your account name. For example, if your character’s name is Slurms MacKenzie, please make your account name Slurms MacKenzie (but please don’t name your character Slurms MacKenzie).


    Last edited by Game Warden on Fri Sep 07, 2012 6:55 am; edited 15 times in total
    World Warden
    World Warden
    Master of the Universe


    Posts : 896
    Join date : 2012-03-19
    Age : 24
    Location : Project Single Pony

    NEW CHARACTER GUIDE Empty Re: NEW CHARACTER GUIDE

    Post by World Warden Fri Aug 31, 2012 8:14 am

    Quick Reference Signature

    Once your character is accepted, you’ll want to go to your profile and edit your signature to give quick access to some of your character’s stats. Up near the top, click Profile, then just below that, on the gaudy bar of light green blocks, click Signature.

    Here’s a template of what you can put there:
    Code:

    [spoiler]
    [b]HP:[/b] ?
    [b]DT:[/b] ?
    [b]AP:[/b] ?
    [b]RM:[/b] ?
    [b]Crit Threshold:[/b] ?
    [b]Botch Threshold:[/b] ?
    [b]Dodge:[/b] ?
    S ? – P ? – E ? – C ? – I ? – A ? – L ?

    [i]Defences[/i]
    [b]Ranged:[/b] 40+level+([Energy Weapons or Guns]/2)
    [b]Close:[/b] 40+level+([Melee or Unarmed]/2)
    [b]Explosive:[/b] 40+level+(Explosives/2)
    [b]Passive:[/b] 40+level

    [i]Weapons[/i]
    [b]9mm pistol[/b] – Hit: ? – Damage: 16 – Crit: ×2 – AP: 5 – Cap: 13
    [b]Knife[/b] – Hit: ? – Damage: ? – Crit: ×2 – AP: 4
    [b]Unarmed[/b] – Hit: ? – Damage: ? – Crit: ×2 – AP: 6
    (plus any other weapons you might have purchased)

    [i]Perks/Traits[/i]
    (List here any perks or traits that you think the Game Warden should know about.)
    [b]Perk/Trait name:[/b] Description.[/spoiler]


    The Weapons part may look intimidatingly impenetrable, so let’s break that down for easier consumption. First, here’s the template in its natural form:

    Weapon name – Hit bonus: ? – Damage: ? – Crit: × ? – AP cost: ? – Capacity: ? [if applicable] – [any special properties]

    Now here’s an explanation of each field. (When dividing a number, round down immediately!)

    Hit bonus = (Weapon Skill)/2 ± (modifiers from perks or traits)
    This number gets added to your attack rolls with this weapon. If you have fast shot or trigger discipline, don’t forget to factor that in for guns and energy weapons.

    Damage is calculated thus:
    Damage with Guns, Energy Weapons and Explosives = Weapon’s base damage
    Damage with Melee Weapons = Weapon’s base damage + Strength
    Unarmed Damage (With weapon) = Strength + Weapon’s base damage
    Unarmed Damage (Without weapon) = Strength + Species Bonus

    Crit
    Critical Threshold = 101 – Luck, What you need to roll higher than on a natural roll to get a critical. (List in signature)
    Critical Multiplier = the weapon’s listed critical multiplier (x1, x2, etc)

    Botch
    Botch Threshold = 11 – Luck, When you make an attack roll, this is your chance of critical failure. A botched attack always misses and costs you an additional 10 AP.

    AP Cost = the weapon’s listed AP cost ± (modifiers from perks or traits)
    This is how many AP it costs to make one attack with this weapon. If you have fast shot or trigger discipline, don’t forget to factor that in for guns and energy weapons.

    Capacity = the weapon’s listed capacity
    How much ammo the weapon can hold. Don’t bother listing this for weapons that don’t use ammo.

    Other properties are as described in the weapons listing, found here [LINK].


    Last edited by Game Warden on Fri Sep 07, 2012 6:57 am; edited 4 times in total
    World Warden
    World Warden
    Master of the Universe


    Posts : 896
    Join date : 2012-03-19
    Age : 24
    Location : Project Single Pony

    NEW CHARACTER GUIDE Empty Re: NEW CHARACTER GUIDE

    Post by World Warden Fri Aug 31, 2012 8:16 am

    Levelling Up

    So what’s all this reference to levelling up you’ve seen throughout this document? All right, I’ll stop with the condescending insinuations. You gain levels by making posts. But not so fast! It takes more than one post to gain a level. (Okay, sorry, last one.)

    The number of posts required to level up is as follows:

    Posts required to level up:
    On levelling up, your character will gain the following benefits:
    ⚬ Increase health by 5 + Endurance.
    • If you increase your Endurance later on, increase your health accordingly. Increasing Endurance by 1 grants additional health equal to 14 + your level.

    ⚬ On even-numbered levels, increase your AP by 1.

    ⚬ Through scavenging and trading, you gain caps equal to 15×Luck + Barter skill.
    • Caps gained on level up cannot be retroactively increased.

    ⚬ Allocate 10 + Intelligence/2 skill points.
    • Don’t round this down. If you have an extra half a skill point, hang onto it. If you get another half skill point, you can combine them to make a whole skill point. (Essentially, you’ll get an extra skill point every other level.)
    • Skill points gained on level up cannot be retroactively increased.

    ⚬ Choose a perk (see the list of perks here: [Perks List]).
    • Make sure you meet the requirements for it, though!
    • Temporary bonuses to skills and SPECIAL attributes can’t allow you to qualify for a perk.


    These benefits apply in that order, so you can use allocated skill points to qualify for a perk, for instance, but if you increase your Intelligence with a perk, you don’t get extra skill points until next level.

    When you make these changes, you should make a new post in your character thread (which, by this point, should be in Approved Characters). In this post, say what your character gained from their level up – how many skill points they got and how you allocated them, which perk you took, and maybe how much health and how many caps you gained.


    Last edited by Game Warden on Fri Aug 31, 2012 9:34 pm; edited 4 times in total
    World Warden
    World Warden
    Master of the Universe


    Posts : 896
    Join date : 2012-03-19
    Age : 24
    Location : Project Single Pony

    NEW CHARACTER GUIDE Empty Re: NEW CHARACTER GUIDE

    Post by World Warden Fri Aug 31, 2012 8:17 am

    Your first steps into the wasteland: A brief guide

    So my character is approved. What do I do next?!

    I’m happy you asked, fellow wastelander. There are a few options for bringing your character into the role-play on the forums.

    First: Introduce yourself! There is a board for this, or even better is to go to the Chatbox and introduce yourself there. This not only lets you meet some of the players you might RP with, you can also ask them if there are any suitable threads or stories you might be able to bring your character into.

    Second: In the main Roleplay section of the board in the various geographical locations look for threads that have the tag [OPEN] and have a read, if you think it’s suitable for your character to turn up in the thread, the current players, by using the tag, are willing to receive and involve you!

    Third: Look in the Plot Planning thread and see what fantastic adventures various PCs are planning on creating in the future; and if you find something that catches your eye, ask them if you can join!

    If you’re still having issues, contact one of the many friendly admins or mods and they’ll be sure to ignore you help you out during your first steps!

    Who’s in charge here?!

    Good question. As you’ve probably noticed already, there are three colours of username on the board: Green, which is your everyday ordinary normal poster. Yellow are site moderators; they wield banhammers, so be polite! Red - Administrators. These ponies can create and remove global threads, are brought in to deal with major disputes and wield even bigger and pointier banhammers.

    Who’s this ‘Game Warden’ I see everywhere?

    The Game Warden is a special account with admin privileges that is used for managing dice rolls, combat, plot progression and major story arcs.

    World Warden
    World Warden
    Master of the Universe


    Posts : 896
    Join date : 2012-03-19
    Age : 24
    Location : Project Single Pony

    NEW CHARACTER GUIDE Empty Re: NEW CHARACTER GUIDE

    Post by World Warden Fri Aug 31, 2012 8:18 am

    Mini-Glossary of common site terms


    FoE = Fallout Equestria
    PH = Fallout Equestria: Project Horizons
    WIP = Work in progress
    [OPEN] = This thread is open for any players who are interested in participating.
    [CLOSED] = This thread is either full of players or the creator has invited only certain players to participate.
    [FINISHED] = This thread has reached its conclusion. There are unlikely to be any more posts to this thread.


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