Name: Sharp Edge
Age: 17
Gender: Male
Race: Earth Pony
Occupation: Traveler and Scavenger
Coat Colour: Bark brown
Mane and Tail Colour: Smooth dark brown
Eye Colour: Red
Cutie Mark: A .44 mag Revolver
Personality:
He used to live in a Stable so he's still new around in the wastes. He Really an expert handeling small weapons and some few Melee or two handed weapons he found while scavenging the wasteland. He really cool and collected at sometimes when there's no danger but if there is he starts to be very cautious and he keeps his Pistol loaded and ready to fire. But at most times he likes to meet new ponies (Griffons,Diamond Dogs,etc) If they're friendly. Still hurt from a treachery from the Stable but he keeps cheering up himself by scavenging around.
If there's any broken weapon or a busted trigger Sharp is always is there to see what he can do to fix it.
History:
My Special Talent? Well I know how tho handle a pistol.
I used to live in a Stable it was safe place to stay but unluckily I didn't stayed there for much longer and I'll tell you why.
I used to be a weapon repair guy in the Stable and the only one question in the matter that I still didn't knew why weapons such a safe place in the Stable well everything went out of control when somepony decided to steal my money in the register, I didn't have much choice but to shoot him and there was no Security Guard in sight so I shot him,but tragically I killed him.
The Overmare thought that I commited murder in the Stable and the prime punishement for that is to leave. As usual I accepted my punishment but I noticed that I lost my friends and reputation by just shooting a pony that tried to steal my money. I took my pistol and ammo took some food and water and left the Stable for good.
Of course is an unfair punishment but murders never happenes in the Stable. Guess I kind of regret to myself on shooting that pony I just wanted to give him a scare, a "warning shot" as they say.
I really felt guilty but my big sister Topaz always made me feel better when I get into bad situations but this...this is worst. I try to forget every thing what happened by scavenging after Stable doors opened.
I live with my sister in the Stableton library, sonetimes my sister sends me to look for missing books that she doesn't find in the library.
SPECIAL:
Strenght: 5
Perception: 7
Endurance: 4
Charisma: 8
Intelligence: 6
Agility: 5
Luck: 5
Secondary Attributes:
Health: 160
Natural DT: 6
AP: 30
RM: 8
Crit Treshold: 96
Botch chance: 6
Ranged: 58
Close: 58
Explosive: 52
Passive: 41
Dodge: 15
Skills:
Barter: 30
Energy Weapons: 18
Explosives: 18
Guns: 29 (tag)
Lockpick: 23
Medicine: 26
Melee: 29 (tag)
Repair: 41(tag)
Science: 26
Sneak: 19
Speech: 30
Survival: 22
Unarmed: 12
Racial Traits:
•Natural DT: 5
•Natural unarmed damage: 5
•Can learn Equestrian martial arts.
•Stand Firm: +15 health. Gain 1 additional health on each level up.
•Stainless Steel Guts: +10 poison resistance and radiation resistance.
•True Grit: Can increase Endurance to 12 via perks.
Perks:
Traits:
Heavy Hoofed: Your melee and unarmed attacks do +5 damage, but deal -15 critical damage.
Good Natured: You gain +5 to your Barter, Repair, Medicine, Science, Speech and Survival skills, but -5 to your Explosives, Guns, Energy Weapons, Melee and Unarmed skills.
Equipment:
Stable modified suit (equip)
9mm Pistol (equip)
Knife
Carton of cigarittes
Potato Crisps
Blanco's Mac and Cheese
Purifed Water
Sparkle~Cola
Rad X x2
Stimpaks x3
RadAway x2
300 Caps
Age: 17
Gender: Male
Race: Earth Pony
Occupation: Traveler and Scavenger
Coat Colour: Bark brown
Mane and Tail Colour: Smooth dark brown
Eye Colour: Red
Cutie Mark: A .44 mag Revolver
Personality:
He used to live in a Stable so he's still new around in the wastes. He Really an expert handeling small weapons and some few Melee or two handed weapons he found while scavenging the wasteland. He really cool and collected at sometimes when there's no danger but if there is he starts to be very cautious and he keeps his Pistol loaded and ready to fire. But at most times he likes to meet new ponies (Griffons,Diamond Dogs,etc) If they're friendly. Still hurt from a treachery from the Stable but he keeps cheering up himself by scavenging around.
If there's any broken weapon or a busted trigger Sharp is always is there to see what he can do to fix it.
History:
My Special Talent? Well I know how tho handle a pistol.
I used to live in a Stable it was safe place to stay but unluckily I didn't stayed there for much longer and I'll tell you why.
I used to be a weapon repair guy in the Stable and the only one question in the matter that I still didn't knew why weapons such a safe place in the Stable well everything went out of control when somepony decided to steal my money in the register, I didn't have much choice but to shoot him and there was no Security Guard in sight so I shot him,but tragically I killed him.
The Overmare thought that I commited murder in the Stable and the prime punishement for that is to leave. As usual I accepted my punishment but I noticed that I lost my friends and reputation by just shooting a pony that tried to steal my money. I took my pistol and ammo took some food and water and left the Stable for good.
Of course is an unfair punishment but murders never happenes in the Stable. Guess I kind of regret to myself on shooting that pony I just wanted to give him a scare, a "warning shot" as they say.
I really felt guilty but my big sister Topaz always made me feel better when I get into bad situations but this...this is worst. I try to forget every thing what happened by scavenging after Stable doors opened.
I live with my sister in the Stableton library, sonetimes my sister sends me to look for missing books that she doesn't find in the library.
SPECIAL:
Strenght: 5
Perception: 7
Endurance: 4
Charisma: 8
Intelligence: 6
Agility: 5
Luck: 5
Secondary Attributes:
Health: 160
Natural DT: 6
AP: 30
RM: 8
Crit Treshold: 96
Botch chance: 6
Ranged: 58
Close: 58
Explosive: 52
Passive: 41
Dodge: 15
Skills:
Barter: 30
Energy Weapons: 18
Explosives: 18
Guns: 29 (tag)
Lockpick: 23
Medicine: 26
Melee: 29 (tag)
Repair: 41(tag)
Science: 26
Sneak: 19
Speech: 30
Survival: 22
Unarmed: 12
Racial Traits:
•Natural DT: 5
•Natural unarmed damage: 5
•Can learn Equestrian martial arts.
•Stand Firm: +15 health. Gain 1 additional health on each level up.
•Stainless Steel Guts: +10 poison resistance and radiation resistance.
•True Grit: Can increase Endurance to 12 via perks.
Perks:
Traits:
Heavy Hoofed: Your melee and unarmed attacks do +5 damage, but deal -15 critical damage.
Good Natured: You gain +5 to your Barter, Repair, Medicine, Science, Speech and Survival skills, but -5 to your Explosives, Guns, Energy Weapons, Melee and Unarmed skills.
Equipment:
Stable modified suit (equip)
9mm Pistol (equip)
Knife
Carton of cigarittes
Potato Crisps
Blanco's Mac and Cheese
Purifed Water
Sparkle~Cola
Rad X x2
Stimpaks x3
RadAway x2
300 Caps
Last edited by Sharp Edge on Sun Dec 02, 2012 5:36 am; edited 16 times in total (Reason for editing : Fixing Skills,typos and errors)