==Basic Information==
Name: Midnight Sky
Age: 18
Gender: Male
Race: Unicorn
Occupation: Wanderer
==Physical Description==
Picture:
Coat Colour: Jet Black
Mane and Tail Colour: Jet Black Mane which is long and unruly(messy), tail is long and frayed and also jet black
Eye Colour: Purple
Cutie Mark: Red Star surrounded by lightish black moon
==Personality==
Aside from him being very knowledgeable, Midnight Sky is also a very good speaker although he will rarely talk, but when he does talk he is often outspoken only showing his true self when in stressful situations or when he is in the midst of a good experiment. He knows what it takes to get information, and has a dark way of getting it out. Underneath his pleasant demeanor is a mad scientist and his many strategies always come through with a low percentage of error unless someone messes up
==History==
Birth of a Genius:
Midnight Sky was born to Fallen Sky, his father and Moon Star, his mother in Friendship city from the day he could first walk Midnight Sky was already immersing himself into books on magic, Rather it be Dark magic or magic in general. He spent most of his nights reading and practicing magic instead of playing like a normal colt. Once he hit the age to go to school, he knew all of the material he needed to know, throughout his school year, he was the target of the bullies because of his size which was a dreaded mistake. He was soon suspended from school for almost killing one of the bullies that were trying to beat him up, and was also charged with attempted murder, which got him put into jail for two weeks until his parents bailed him out. Despite being a bright colt, he had a twisted mentality, which often had people calling him a devil. Due to being kicked out of school, he worked in his families shop.
Death of His Parents:
It was a peaceful day as Midnight Sky and his family took a routine caravan trip that his family does to get scarce items for their shop to sell to visitors and townsfolk alike. While walking back to the town, the now teenage Midnight Sky and his parents were ambushed by a group of three raiders. His father tried to save his son and his wife but fell to the bandits, only taking out one before he fell. The mother was next, trying to protect Midnight Sky from the raiders, as she fell in front of him, Midnight Sky had snapped and killed the first raider he saw by snapping his neck with magic, levitating the now dead raiders’ gun he began to try and kill the last one. At first he had a difficult time using the weapon, for he had never used a gun before. He continued to try and hit the raider until he finally shot him in the legs. Walking up to the raider with a smile that could only be described as sadistic, He would begin to torture the raider until it had begged for mercy and then blew his head off. He put his dead parent’s body into the wagon and dragged it into the city where he walked back to his home; it took him two hours due to his fatigue from fighting the two raiders to arrive at the city. When he had arrived everyone could smell the blood from the wagon, and the authorities thought he had killed them. Instead of killing him on the spot, they outlawed him from the town, so he left his dead family and went on his own, twisted path.
==SPECIAL==
Strength: 3
Perception: 7
Endurance: 5
Charisma:6
Intelligence: 9
Agility:7
Luck: 3
==Secondary Attributes==
Health: 175/175
DT: 3
AP: 34
RM: 5
Crit Threshold: 98
Botch Threshold: 8
Dodge: 21
==Skills==
Alchemy: (zebras only)
Barter: 20
Energy Weapons: 22
Explosives: 22
Guns:[TAG!] 37
Lockpick: 22
Magic:[TAG!] 41
Medicine: 26
Melee: 14
Repair: 26
Science:[TAG!] 41
Sneak: 22
Speech: 20
Survival: 18
Unarmed: 18
==Racial Attributes==
Natural DT: 1
Natural unarmed damage: 0
Can learn Equestrian martial arts.
Not Just for Popping Balloons: Have access to the Magic skill.
No Strings Attached: Capable of short-range magical levitation, allowing you to manipulate objects without physical contact. Levitating a weapon reduces its Strength requirement by 1.
Sharp as a Tack: Can increase Intelligence to 12 via perks.
==Traits==
Intimidating Presence: You have a powerful, unsettling presence. Some NPCs may be more careful about what they do or say around you so as not to arouse your ire, but you take a -1 penalty to RM.
Trigger Discipline: Your attacks with guns and energy weapons cost 1 more AP but gain a +5 bonus on attack rolls with guns or energy weapons.
==Perks==
List your perks obtained from level ups here.
==Inventory==
A 9mm pistol (Damage: 16 – Crit: ×2 – AP cost: 5)
A knife (Damage: 8+Strength – Crit: ×2 – AP cost: 4)
Basic clothing (e.g. stable uniform, pre-war or wasteland-made clothing) – optional
300 caps'
==Spells==(Unicorn Only)
-Telekinesis
-Force Magic
-(other unlocked spells)
Name: Midnight Sky
Age: 18
Gender: Male
Race: Unicorn
Occupation: Wanderer
==Physical Description==
Picture:
Coat Colour: Jet Black
Mane and Tail Colour: Jet Black Mane which is long and unruly(messy), tail is long and frayed and also jet black
Eye Colour: Purple
Cutie Mark: Red Star surrounded by lightish black moon
==Personality==
Aside from him being very knowledgeable, Midnight Sky is also a very good speaker although he will rarely talk, but when he does talk he is often outspoken only showing his true self when in stressful situations or when he is in the midst of a good experiment. He knows what it takes to get information, and has a dark way of getting it out. Underneath his pleasant demeanor is a mad scientist and his many strategies always come through with a low percentage of error unless someone messes up
==History==
Birth of a Genius:
Midnight Sky was born to Fallen Sky, his father and Moon Star, his mother in Friendship city from the day he could first walk Midnight Sky was already immersing himself into books on magic, Rather it be Dark magic or magic in general. He spent most of his nights reading and practicing magic instead of playing like a normal colt. Once he hit the age to go to school, he knew all of the material he needed to know, throughout his school year, he was the target of the bullies because of his size which was a dreaded mistake. He was soon suspended from school for almost killing one of the bullies that were trying to beat him up, and was also charged with attempted murder, which got him put into jail for two weeks until his parents bailed him out. Despite being a bright colt, he had a twisted mentality, which often had people calling him a devil. Due to being kicked out of school, he worked in his families shop.
Death of His Parents:
It was a peaceful day as Midnight Sky and his family took a routine caravan trip that his family does to get scarce items for their shop to sell to visitors and townsfolk alike. While walking back to the town, the now teenage Midnight Sky and his parents were ambushed by a group of three raiders. His father tried to save his son and his wife but fell to the bandits, only taking out one before he fell. The mother was next, trying to protect Midnight Sky from the raiders, as she fell in front of him, Midnight Sky had snapped and killed the first raider he saw by snapping his neck with magic, levitating the now dead raiders’ gun he began to try and kill the last one. At first he had a difficult time using the weapon, for he had never used a gun before. He continued to try and hit the raider until he finally shot him in the legs. Walking up to the raider with a smile that could only be described as sadistic, He would begin to torture the raider until it had begged for mercy and then blew his head off. He put his dead parent’s body into the wagon and dragged it into the city where he walked back to his home; it took him two hours due to his fatigue from fighting the two raiders to arrive at the city. When he had arrived everyone could smell the blood from the wagon, and the authorities thought he had killed them. Instead of killing him on the spot, they outlawed him from the town, so he left his dead family and went on his own, twisted path.
==SPECIAL==
Strength: 3
Perception: 7
Endurance: 5
Charisma:6
Intelligence: 9
Agility:7
Luck: 3
==Secondary Attributes==
Health: 175/175
DT: 3
AP: 34
RM: 5
Crit Threshold: 98
Botch Threshold: 8
Dodge: 21
==Skills==
Alchemy: (zebras only)
Barter: 20
Energy Weapons: 22
Explosives: 22
Guns:[TAG!] 37
Lockpick: 22
Magic:[TAG!] 41
Medicine: 26
Melee: 14
Repair: 26
Science:[TAG!] 41
Sneak: 22
Speech: 20
Survival: 18
Unarmed: 18
==Racial Attributes==
Natural DT: 1
Natural unarmed damage: 0
Can learn Equestrian martial arts.
Not Just for Popping Balloons: Have access to the Magic skill.
No Strings Attached: Capable of short-range magical levitation, allowing you to manipulate objects without physical contact. Levitating a weapon reduces its Strength requirement by 1.
Sharp as a Tack: Can increase Intelligence to 12 via perks.
==Traits==
Intimidating Presence: You have a powerful, unsettling presence. Some NPCs may be more careful about what they do or say around you so as not to arouse your ire, but you take a -1 penalty to RM.
Trigger Discipline: Your attacks with guns and energy weapons cost 1 more AP but gain a +5 bonus on attack rolls with guns or energy weapons.
==Perks==
List your perks obtained from level ups here.
==Inventory==
A 9mm pistol (Damage: 16 – Crit: ×2 – AP cost: 5)
A knife (Damage: 8+Strength – Crit: ×2 – AP cost: 4)
Basic clothing (e.g. stable uniform, pre-war or wasteland-made clothing) – optional
300 caps'
==Spells==(Unicorn Only)
-Telekinesis
-Force Magic
-(other unlocked spells)